Mabels Door

Mabel's Door" is the story of a young woman escaping from a toxic relationship. She must confront her past to secure a better future. The game is a walking simulator with puzzle elements. Originally created as part of a coursework project, the developers decided to further develop and ultimately release the game.

The team behind Mabel's Door consists of:

  • Emely Malz: Concept, Art, Textures, and Assets

  • Andreas Bremser: Programming, Logic

  • Joel Heinmann: Soundtrack and Sound Effects

  • Arlind Hoti: Assets and Level Design

  • Elijah Knülle: Assets and Level Design

  • Seraphine Staude: Art, Social Media, Marketing

  • Richard Barringer: Project Management, Marketing, Publishing

Release Date: TBA